Showing posts with label scourge. Show all posts
Showing posts with label scourge. Show all posts

Tuesday, August 24, 2010

[S.C.O.U.R.G.E] scourge music on jamendo.com

Well, a good part of the scourge tracks are published as an album so you can listen to it easier and probably I can address some more people interested in thses pieces. Link.
Long time no publishing here, tho' I had some new pieces for another games. Probably I'll link them later.

Sunday, April 26, 2009

[s.c.o.u.r.g.e] Swift Strike - combat

Let me show you the next track in the chain of Scourge music cues! Replacing the old looping combat music of Scourge gave the idea to pull in some variety - after all the combat is one of the most important parts in this fantasy RPG! So a new chaotic combat track has been born, with a lot of tension/disharmony/chromaticism and atonality, and some more balanced speed than in the previous quick paced one.

It consists of 2 major ideas plus some chaotic passing parts to give the basic urgent feeling. I have used strings and brass at start and later added some woodwinds (clarinets and contrabassoon) for a better orchestral sound and variety. Also a set of very heavy drums is used. One of the major ideas is a quite fast, impulsive and combatant part, while the other is something like the battle dance of a mad but pitiable being somehow dragged into the flowing of the story.

Have a listen: Link.

Interested project: S.C.O.U.R.G.E

Wednesday, April 22, 2009

[s.c.o.u.r.g.e] Till Last Blood - combat

As some of you might already know through the planet.freegamedev.net, I've recently came up with the idea to help with music in a more direct way, this time a project with a rather respectful development history, a project that is quite close to the genre I like best to create music for. It's 'S.C.O.U.R.G.E - heroes of lesser renown' an exciting opensource 3D fantasy RPG. As a first step in a row I created a new impulsive combat track for its combat mode.

The track is most notably played by the brass section with a heavy timpani rhythm, and later on in this short piece the piccolo flute comes in to accompany the quickly marching theme. It's already committed into SVN of the game.

You can have a listen here: Link.








Interested project: S.C.O.U.R.G.E

Donated so far: $0.